Tactile Technologies is a curriculum product that introduces learners to 3D printing technologies and accessibility principles. Modules and interactive, in-person workshops help learners gain the skills needed to transform visual media into a 3D learning experience.
Participants choose their media (usually a children's book), adapt the story into 3D, design/edit 3D models, and create a tactile product. Tactile Technologies updated an aging curriculum and offered a new, project-based learning experience for practicing accessibility in educational environments.
As an instructor, I am dedicated to helping people achieve academic, professional, and personal success. I believe educational experiences should empower learners and build connections between communities. Through classroom activities, public projects, and learning experience design, I create educational opportunities for people to discover their own voices and better understand how reading and writing shape our interactions with the world.
Below you can find syllabi for selected university courses. Click on the images to access details. For a complete list of my teaching experience, interests, and pedagogical research, please visit my Research page.