
Tactile Technologies
Tactile Technologies is a curriculum product that introduces learners to 3D printing technologies and accessibility principles. Modules and interactive, in-person workshops help learners gain the skills needed to transform visual media into a 3D learning experience.
Participants choose their media (usually a children's book), adapt the story into 3D, design/edit 3D models, and create a tactile product. Tactile Technologies updated an aging curriculum and offered a new, project-based learning experience for practicing accessibility in educational environments.
SHANNON BUTTS
eLearning for Health Professions

Health Literacy is an elearning module developed for Writing in the Health Professions courses at the University of Florida. The activities help learners understand health literacy gaps, analyze medical discourse, communicate with health professionals, survey patients, and communicate health issues to the public. Scaffolded lessons culminate in a graded challenge where learners use their health literacy skills to develop a public health media campaign.
Approach
Role: Designer, Instructor
Responsibilities: Research, Graphic Design, Information Architecture, LMS Integration, User Testing, Evaluation
Audience: Health Professionals, Students
Tools Used: Adobe Photoshop, Premier Pro, Canva, Kahoot, Qualtrics
The design emphasizes easy to navigate units, recognizable icons, links to additional resources, progressive feedback, and cohesive colors and image styles. The course covers a lot of information, so the design creates cohesion while using visual cues to break up text and engage the user.


