Tactile Technologies
Tactile Technologies is a curriculum product that introduces learners to 3D printing technologies and accessibility principles. Modules and interactive, in-person workshops help learners gain the skills needed to transform visual media into a 3D learning experience.
Participants choose their media (usually a children's book), adapt the story into 3D, design/edit 3D models, and create a tactile product. Tactile Technologies updated an aging curriculum and offered a new, project-based learning experience for practicing accessibility in educational environments.
SHANNON BUTTS
Writing & Communication
+ Learning Design
I am an Educator and Designer who creates engaging, data-driven learning experiences. My research and teaching focus on writing studies, scientific communication, rhetoric & technology, and learning design.
My work examines how emerging technologies change the way we communicate - and should change the way we build educational products and programs.
For me, learning is about curious collaboration - asking questions, analyzing data, and exploring possibilities.
Hi, I'm Shannon.
What kind of projects can we build together?
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Public Writing Projects
Recent Work
I create customized learning experiences that best fit your student needs. Designs use interactive formats to motivate learners, sequence activities and build long-lasting skills.
Design
Places are unique, so why adopt a one-size-fits-all communication approach? Localization services adapt learning tools to best fit your place, space, people, & culture.
Localization
My courses and workshops socialize learners - creating an environment where people can share knowledge, promote best practices, and support each other.
Workshops
As a product manager, I work with cross-functional teams to prioritize tasks, engage stakeholders, develop deliverables, and drive iteration. Let's build something together!
Project Management
Learner-centered modules blend digital, social, & printed materials. Blended learning approaches scaffold lessons while also empowering individuals to explore information at their own pace.
Blended
Learning
Research drives innovation.
To ensure the best learning outcomes, I identify needs, assess tools, analyze learners, challenge expectations, and develop targeted solutions.